
Across the tracks from my shop in Oculea is the infohub of the SLLU group which I am a member of. The Second Life Left Unity group 'seeks creative, non violent means to foster revolutionary social dialogue via the virtual world platform of Second Life'. In practice this means organizing, hosting and participating in demonstrations, exhibitions, discussions and other lefty events. Yay! (more here).
I made a new building for the hub. A nine story tower block that rises high into the Oculea sky. The building is made to give free space to 'non governmental
organisations', left and protest groups et cetera. If you know of such a group -in real or second life- that can use space in the building, contact me or someone else of the SLLU group.
At first I wanted to make the entire thing temp rezzed, so I could be primhogging like a... well... mad cow! I made fifteen different cubicles with which I could add new floors in no time. Which I did of course, higher and higher, until the building was over 400 prims big. But when I had it all set up in the temp rezzers and tried rezzing it I found big chunks were vanishing randomly.
Damn. Back to the drawing board.
Aley Arai to the rescue! She patiently explained to me how temp rezzers work. If I remember right -correct me if I am wrong, please- it makes the prims rez like any 'real' prim, but they get taken away and rerezzed very quickly so the prim counter of the land can't keep up with it. This works fine for small low prim structures (like my hobo ruin) but the primmy monster I had built took too long to rerez and that was why I was seeing parts of the building disappear from time to time.
As I have said before, Aley also showed me some nifty tricks with megaprims that I used to rebuild the SLLU tower block. Always great to get advice from the best builders in SL, thanks Aley!
I have now rebuilt it. It's as high as it was, 9 floors, and only slightly less complex in it's construction than the first version. It's still modular, so I can add more floors quickly when needed. And I managed to stay under 200 prims. Not bad.
The ground floor will be used for exhibitions and other temporary activities, the other floors for the groups, and the top floor for meetings and fun.
Help us fill it!
3.21.2008
SLLU Building
by
Tooter Claxton
at
6:59:00 AM
2
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Labels: architecture, building, builds, sllu, tower block, urban
9.09.2007
Exploited warplanes
I had a look at 'Exploited' the new SLLU (Second Life Left Unity) exhibition on slave / child labour, last night. The movie on the roof shows in every ugly detail how children and poor people from third -and second- world countries are being used to provide us with cheaper products. The exhibition downstairs has photos and posters (most of which I had seen before) dealing with the same issue. All in all a good exhibition, and of course a great initiative, but I think it misses a link to everyday products. Then again; there is a garden where you (SLLU members or everyone? Don't know) can build your own addition to the exhibit. If I find time I will.
Afterwards I browsed around the neighbourhood a little and found a small airstrip nearby with very well made planes from WW2. Browsing around some more I stumbled upon two frenchmen; one was
Antib Milo, the maker of the planes, and the other was Krispy Alexandre, who owns the sim both the airstrip and the exhibition are on. (I like it when people offer space to builders to make good stuff in SL.) Them being french and me being dutch we talked cheese of course. About the daily trouble that comes with eating Roquefort as breakfast for example.
http://slurl.com/secondlife/isla%20montevideo/198/220/21/
The Exploited exhibition is a bit to the south.
ltr: Antib Milo and Krisp Alexandre.
by
Tooter Claxton
at
2:36:00 AM
0
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Labels: exhibit, exploited, krisp alexandre, left unity, montevideo, places, planes, second life, sllu